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HCI International 2022 - Late Breaking Papers. Interaction New Media, Learning and Games: 24th Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26-July 1, Proceedings
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HCI International 2022 - Late Breaking Papers. Interaction New Media, Learning and Games: 24th Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26-July 1, Proceedings
Current price: $99.99
Barnes and Noble
HCI International 2022 - Late Breaking Papers. Interaction New Media, Learning and Games: 24th Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26-July 1, Proceedings
Current price: $99.99
Size: Paperback
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This proceedings LNCS 13517 constitutes the refereed proceedings of the 24
th
International Conference on Human-Computer Interaction, HCII 2022, which was held virtually as part of the 24
International Conference, HCII 2022, in June/July 2022.
HCII 2022 received a total of 5583 submissions from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.
th
International Conference on Human-Computer Interaction, HCII 2022, which was held virtually as part of the 24
International Conference, HCII 2022, in June/July 2022.
HCII 2022 received a total of 5583 submissions from academia, research institutes, industry, and governmental agencies from 88 countries submitted contributions, and 1276 papers and 275 posters were included in the proceedings that were published just before the start of the conference. Additionally, 296 papers and 181 posters are included in the volumes of the proceedings published after the conference, as “Late Breaking Work” (papers and posters). The contributions thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas.