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Starting Out with C++: Early Objects / Edition 10
Barnes and Noble
Starting Out with C++: Early Objects / Edition 10
Current price: $257.12


Barnes and Noble
Starting Out with C++: Early Objects / Edition 10
Current price: $257.12
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For courses in C++ Programming.
C++ fundamentals for programmers of all skill levels
Starting Out with C++: Early Objects
introduces the fundamentals of C++ programming in clear and easy-to-understand language, making it accessible to novice programming students as well as those who have worked with different languages. The text is designed for use in two- and three-term C++ programming sequences, as well as in accelerated one-term programs. Its wealth of real-world examples encourages students to think about when, why, and how to apply the features and constructs of C++.
Organized in progressive, step-by-step fashion,
C++: Early Objects
gives instructors the flexibility to teach how they please. The
10th Edition
has been updated to include C++11 standard features, an expanded Standard Template Library (STL), and new or revised material on a number of topics. Additionally, many new and updated programs, checkpoint questions, end-of-chapter questions and exercises, and programming challenge problems have been added throughout the book.
C++ fundamentals for programmers of all skill levels
Starting Out with C++: Early Objects
introduces the fundamentals of C++ programming in clear and easy-to-understand language, making it accessible to novice programming students as well as those who have worked with different languages. The text is designed for use in two- and three-term C++ programming sequences, as well as in accelerated one-term programs. Its wealth of real-world examples encourages students to think about when, why, and how to apply the features and constructs of C++.
Organized in progressive, step-by-step fashion,
C++: Early Objects
gives instructors the flexibility to teach how they please. The
10th Edition
has been updated to include C++11 standard features, an expanded Standard Template Library (STL), and new or revised material on a number of topics. Additionally, many new and updated programs, checkpoint questions, end-of-chapter questions and exercises, and programming challenge problems have been added throughout the book.