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the Comic Book Story of Video Games: Incredible History Electronic Gaming Revolutionthe Comic Book Story of Video Games: Incredible History Electronic Gaming Revolutionthe Comic Book Story of Video Games: Incredible History Electronic Gaming Revolutionthe Comic Book Story of Video Games: Incredible History Electronic Gaming Revolutionthe Comic Book Story of Video Games: Incredible History Electronic Gaming Revolution

the Comic Book Story of Video Games: Incredible History Electronic Gaming Revolution

Current price: $18.99
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the Comic Book Story of Video Games: Incredible History Electronic Gaming Revolution

Barnes and Noble

the Comic Book Story of Video Games: Incredible History Electronic Gaming Revolution

Current price: $18.99
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Size: Paperback

CartBuy Online
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A complete, illustrated history of video games—highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform—told in a graphic novel format.
Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games—from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like
Angry Birds
and
Pokemon Go
. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.
A complete, illustrated history of video games—highlighting the machines, games, and people who have made gaming a worldwide, billion-dollar industry/artform—told in a graphic novel format.
Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games—from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like
Angry Birds
and
Pokemon Go
. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

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