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Video Game Engine Development Guide (Using Xilinx SoC Board)
Barnes and Noble
Video Game Engine Development Guide (Using Xilinx SoC Board)
Current price: $19.98
Barnes and Noble
Video Game Engine Development Guide (Using Xilinx SoC Board)
Current price: $19.98
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This book is written and designed to spotlight and identify the basic concepts and the programming principles of developing a video game engine based on a SoC board, which is Spartan
3E-1600 MicroBlaze
Development Board, using Nintendo
NES Gamepad (controller-action input device) and a standard VGA monitor (controller-response output device) as a completed and integrated project.
This book covers the development stages of VGEP (Video Game Engine Project) as both hardware-based and software-based components using VHDL and C code, respectively, with the aid of Xilinx
programming environments and related platforms. It covers, also, the design and the implementation aspects of using Nintendo
NES Gamepad and a standard VGA monitor with their industrial-based signaling and timing specifications.
Generally, the materials enclosed in this book will be a righteous guide to undergraduate students in Computer Science and Computer Engineering fields, and to entry-level game engines developers using embedded systems deployment as well.